A classic game gets a sardonic update for the modern world.
A new game combines old-school nostalgia with snark as it pokes fun at NIMBYism, calling on players to create a community piece by piece à la Sim City. There’s just one catch: “ERROR. CAN’T BUILD IN NIMBYVILLE.” In an article for Bloomberg, Allison Nicole Smith describes the all too serious issues that prompted the game’s developers to create the project.
The game is designed to satirize the often Sisyphean task of trying to get housing built in communities resistant to change. “Unlike “SimCity,” where players can encounter out-of-this-world challenges like UFO invasions and zombie attacks, the obstacles in Sim Nimby are all too plausible. Steve Nass and Owen Weeks, 33-year-old advertising copywriters and self-professed YIMBYs (that’s Yes in My Backyard) based in Brooklyn, New York, made the game as a way to channel their frustration with the local politics swirling around development projects.”
Nass says he based the game in part on anti-development discourse he heard during his time living in San Francisco, but that the game resonates with people from cities around the world—and that’s not entirely a good thing. According to Nass, “Usually you want a joke to transcend boundaries and culture, but in this case, it’s a bit depressing.”
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New Jersey’s second-largest city bans standalone data centers
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EPA erases limits on planet-warming pollution from power plants
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Phoenix announces new on-demand transit service, more frequent RAPID buses
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Eagle County Government
Harvard University Graduate School of Design
Nashville Planning Department
The Architects Foundation
University of Cincinnati Online
The Pocatello Development Authority
The Urban Renewal Agency of the City of Pocatello
Journal of the American Planning Association