Planning Games
New Planning Games Focuses on Consensus Building
A new game called Imaginable Guidelines invites participants to imagine, explore, discuss, and share their vision for the future.
Sunday Fun: New Video Game Explains Land Use Politics
We're not sure if planners will find this game, since it's so close to real life, but maybe it will make a good recommendation for friends and family members?
Friday Fun: An Interactive Tool That Explains Floor Area Ratio
The Center for Urban Pedagogy's latest tool provides an easy and fun way to explain a difficult but critical concept: floor area ratio.
Comprehensive Planning Can Be All Fun and Games
Planners in an Atlanta suburb are using games tailored to adults and children to inform a new comprehensive plan.
Friday Fun: Now You Can Race to Keep the Trains Running on a Mobile Phone
The Mini Metro transit planning game has been around in all its simple and frustrating glory for a few years now, but it only recently became available as a mobile app.
8 Video Games Based on 'The Power Broker'
A game design competition based on the most famous biography of Robert Moses's life attracted more than 100 submissions from around the world.
Lessons for Urban Planning in 2016—From SimCity 2000
A tech writer had a chance to revisit SimCity 2000 after years away from the game for contemporary lessons in planning.
Looking for a Kickstart: City Design Method Cards
The same team that created Cards Against Urbanity is back with an eagerly anticipated new engagement product called City Design Method Cards.
Sunday Funday: Game Simulates the Development Experience
Even though it's simplified, Inside the Rent provides a window into the logic of developers trying to get apartments built in New York City. The game's creators emphasize its educational value.
Board Games for Urban Planners
Mark Ferrall is on a mission to get planners away from their computer screens and collaborating again - over a good board game. Here, he presents three he thinks you and your colleagues will enjoy.
FREE Course: Walkable City 1: Why Walkability?
After describing his path towards focusing on walkability as the essence of good planning, Jeff Speck marches through his five principal reasons for making more walkable places.
Reinventing Malls: Planning Alchemy—Turning Gray Fields Into Gold
The course focuses on the opportunities and imperatives that shape reinvention of mall sites.
City of Thousand Oaks
City of Wisconsin Rapids
Harvard University Graduate School of Design
The Architects Foundation
University of Cincinnati Online
The Pocatello Development Authority
The Urban Renewal Agency of the City of Pocatello