A modded version of Cities: Skylines and 200-250 hours are all it takes to make a 1:1 digital representation of the city of San Francisco.

John Metcalfe shares the story of a gamer who made an "incredibly detailed" digital version of San Francisco. "It’s so realistic you can almost taste the saline sea air," writes Metcalfe, "but every building, park, and boulevard in this 'San Francisco' is a digital imposter."
Reddit user radiativeDoctor has inspired a long discussion of the project on Reddit, and has posted a series of 60-plus images sharing the work on Imgur.
FULL STORY: A Gamer Spent 200 Hours Building an Incredibly Detailed Digital San Francisco

Montreal Mall to Become 6,000 Housing Units
Place Versailles will be transformed into a mixed-use complex over the next 25 years.

Planetizen Federal Action Tracker
A weekly monitor of how Trump’s orders and actions are impacting planners and planning in America.

Four Reasons Urban Planners Can’t Ignore AI
It’s no longer a question of whether AI will shape planning, but how. That how is up to us.

Bend, Deschutes County Move to Restrict Major Homeless Encampment
City and county officials are closing off portions of an area known as Juniper Ridge where many unhoused residents find shelter, hoping to direct people to housing and supportive services.

High Housing Costs Driving Down Transit Ridership in LA
When neighborhoods gentrify and displace lower-income residents, transit ridership suffers, new research shows.

Iowa Legalizes Accessory Dwelling Units
A new law will allow property owners to build ADUs on single-family lots starting on July 1.
Urban Design for Planners 1: Software Tools
This six-course series explores essential urban design concepts using open source software and equips planners with the tools they need to participate fully in the urban design process.
Planning for Universal Design
Learn the tools for implementing Universal Design in planning regulations.
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