Students learn about urban planning by playing SimCity, a popular computer game that involves designing and managing your own city.
"John Gaber, an associate professor in community planning...uses Sim City 3000 in his 'Death and Life of Great American Cities' course to teach his students how cities work and function.Sim City is a computer game...that allows its users to design their own city. The game provides a budget and the user builds a city by paying attention to every detail that goes into city designs such as water and electricity systems, location, hospitals, police stations, factories and land usage. Financial, transportation and environmental advisers are provided to offer the user guidance."
Thanks to Abhijeet Chavan
FULL STORY: Professor uses Sim City in urban-planning class

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Urban Design for Planners 1: Software Tools
This six-course series explores essential urban design concepts using open source software and equips planners with the tools they need to participate fully in the urban design process.
Planning for Universal Design
Learn the tools for implementing Universal Design in planning regulations.
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