Urban Village: The Game

19 March 2007 - 5:00am

A Wayne State University professor has created an urban planning simulation game that allows Detroiters to change a neighborhood along Mack Avenue, one of the city's major thoroughfares.

"Playing Stephen Schudlich's "Urban Village" game at Wayne State's Elaine L. Jacob Gallery calls to mind a first-season skit from Kids in the Hall, where editors William and Wonter, while walking around town, get overzealous and begin bowdlerizing their environment:

"How do you feel about that mailbox?"

"Hmm, too red."

"Lose it!"

"Feelings about the paper box?"

"Eh, like the box, hate the headlines. Lose the news!"

"Nice looking couple. I like the girl."

"Mmmm ... hate the guy."

"Strike him!"

For less absurd reasons, that's totally a game a lot of Detroiters have played while cruising the city: Where would you "relocate" a $5 prostitute? If you could, would you shut down Mickey Ds? Would you put a couple of liquor stores out of business on a street with no market? Would your choices strengthen the neighborhood or squander its vital resources?"

Full Story: Mack Avenue: The game
Source: Metro Times, March 14, 2007
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These interconnections ratify for us the sense that markets are as strong as confidence is present and confidence is as justified as patterns are dependable. These are what might be called our community moorings: anchored, tangible patterns.