September 15, 2016, 11am PDT
A game design competition based on the most famous biography of Robert Moses's life attracted more than 100 submissions from around the world.
August 25, 2016, 2pm PDT
Not long ago, Deanna Van Buren was offered the position of lead architect on an unusual project—a video game called "The Witness."
August 8, 2016, 2pm PDT
Computer simulations show signs of a coming revolution in scope and power, this will have wide ranging impacts on many human endeavors particularly cities and city planning.
July 30, 2016, 5am PDT
CityLab reviews the "Skyscraper" mobile app game, from Tinybop, Inc.
July 13, 2016, 8am PDT
Planners across the globe have been exploring opportunities to use augmented reality to enhance the way the public engages with the city. Over the last few days Pokémon Go took off, and now people are wandering across cities to catch Pokémon.
April 25, 2016, 8am PDT
The so-called Robert Moses Cup invites the gaming- and planning-inclined to design a game capturing the essence of Robert Moses.
March 21, 2016, 2pm PDT
The new game Block’Hood seeks to illustrate and educate about the connection between sustainability and social and economic needs in city and neighborhood building.
February 12, 2016, 2pm PST
An online video game has the perfect remedy for anyone who hates modernism—and Le Corbusier more specifically.
The Architect's Newspaper
February 3, 2016, 10am PST
The video game INFRA trades your typical Russian ultra-nationalists and Nazi zombies for a city on the verge of ruin. The protagonist, an engineer, is tasked with the seemingly mundane tasks that will bring the place back to life.
December 25, 2015, 7am PST
Couldn't find what the perfect gift for the plannerd in your life? There's always next year.
July 12, 2015, 7am PDT
The game is called INFRA—the action is set in a city where corruption in the private and public sectors has left the city on the brink of collapse.
January 17, 2015, 5am PST
Emanuel Maiberg discusses an ongoing crisis in a simulated version of reality familiar to many planners—i.e., the homelessness problem in SimCity 4.
September 19, 2012, 5am PDT
Not heard of Minecraft yet? Than you must not have a 10-year-old child in your house. Luckily, Sarah Goodyear does, and for our benefit, she describes the popular children's video game that explores real-world urban planning ideas.
November 4, 2011, 2pm PDT
The new edition of the Grand Theft Auto series will parody LA, including its idiosyncratic planning landscape, which will feature avaricious developers, activist NIMBYs, and a oceanside dwelling starchitect.
February 4, 2011, 2pm PST
Apparently in the horror first-person shooter videogame F.E.A.R. 2: Project Origin for XBox, you can win a special "City Planner" achievement by -- blowing stuff up.
January 28, 2011, 11am PST
Beatville is a new "open source, multi-player environment for real cities", which purports to be a useful tool for democratizing urban planning. Does it live up to the hype? Urban Omnibus checks it out.
December 20, 2010, 9am PST
A website called "Isle of Tune" lets you build streets SimCity-style, with a twist- the houses and streetlights become musical elements in the sequence that you make.
October 12, 2010, 10am PDT
A new video game has been released that has players trying to solve urban issues and make cities work better. <em>Next American City</em> columnist Christian Madera reviews.
May 4, 2010, 7am PDT
Today IBM is releasing a new video game called CityOne that reportedly is like SimCity but with more serious environmental and economic issues at stake. And yes, the gamer plays the role of a city planner.
December 8, 2009, 9am PST
Using a real city as the setting for a video game can be kinda touchy -- especially if it's a less-than-complimentary reimagining of the city as a zombie wasteland. Post-Katrina New Orleans gets the dystopian video game treatment.