The public debut of the largest historic city simulation offers an eye-opening example of urban virtualization technology.
"Rome's Mayor Walter Veltroni will officiate at the first public viewing of "Rome Reborn 1.0," a 10-year project based at the University of Virginia and begun at the University of California, Los Angeles (UCLA) to use advanced technology to digitally rebuild ancient Rome. An international team of archaeologists, architects and computer specialists from Italy, the United States, Britain and Germany employed the same high-tech tools used for simulating contemporary cities such as laser scanners and virtual reality to build the biggest, most complete simulation of an historic city ever created."
""Rome Reborn 1.0" shows almost the entire city within the 13-mile-long Aurelian Walls as it appeared in A.D. 320. At that time Rome was the multicultural capital of the western world and had reached the peak of its development with an estimated population of one million."
"In recent years scientists, historians and archaeologists around the world have embraced 3D modeling of cultural heritage sites. Information technology has permitted them to recreate buildings and monuments that no longer exist or to restore digitally sites that have been damaged with the passage of time. The results can be used both in research to test new theories and in teaching to take students on virtual tours of the historical sites they are studying. By several orders of magnitude, "Rome Reborn 1.0" is the most ambitious such project ever undertaken."